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Old Jul 07, 2011, 04:07 PM // 16:07   #1
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Default can you get banned for this?

can you get banned for tanking/bugging the turtles in fort aspenwood with spirits near the teleporter?
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Old Jul 07, 2011, 04:09 PM // 16:09   #2
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short answer: yes
long : yes, but noone will bother sending in an ticket for an FA match, you might get dishonor, but thats it.
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Old Jul 07, 2011, 04:16 PM // 16:16   #3
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You can? Never knew that... It's just another reason why FA is totally broken and should be avoided at all times (unless you want to annoy other people intenionally), but tanking the turtle being a reason for bans, i'm not sure.
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Old Jul 07, 2011, 04:20 PM // 16:20   #4
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I don't think you can get a ban for that. What exactly are you doing that would be against the EULA? Nothing I can figure.
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Old Jul 07, 2011, 04:24 PM // 16:24   #5
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Quote:
Originally Posted by Faure View Post
You can? Never knew that... It's just another reason why FA is totally broken and should be avoided at all times (unless you want to annoy other people intenionally), but tanking the turtle being a reason for bans, i'm not sure.
Ofcourse, you are messing with the game, making it bug, same thing with Slavers bug, you get banned since you are doing something that isnt supposed to happen.
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Old Jul 07, 2011, 04:24 PM // 16:24   #6
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Quote:
Originally Posted by Wyndy View Post
I don't think you can get a ban for that. What exactly are you doing that would be against the EULA? Nothing I can figure.
Ever heard about match manipulation? Bugging the NPCs in a match causes an unfair advantage for your team. But as others have said, its debatable if and how Anet would react to such tickets.
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Old Jul 07, 2011, 04:42 PM // 16:42   #7
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Just don't return here and make threads about how you are wrongfully banned after it happens.
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Old Jul 07, 2011, 04:47 PM // 16:47   #8
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You could, VERY THEORETICALLY, make a case if someone were to plant bloodsong or other spirits that serve no purpose at that spot, but I've never seen anyone get punished for laying spirits anywhere in any kind of match.

About 2 months ago (before the imperial faction update) there was some clown ranger who spammed EoE and other self-defeating spirits on the Kurzick side of FA. I would have reported him, but there is no "report for griefing or match fixing" option.
I think outside of GvG and more serious play they'd never enforce something like that.

Besides, you can AoE the spirits from below... so why all the QQ

Last edited by Marty Silverblade; Jul 08, 2011 at 12:59 AM // 00:59.. Reason: merged - please use the edit button instead of posting multiple times in a row
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Old Jul 07, 2011, 08:51 PM // 20:51   #9
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If you mean aggroing the turtles so they attack you, but can't hit you, and neither can the luxons reach you, then no, they can't ban you for that.

It's no bug, it's no exploit. You are not getting the turtle stuck. It is attacking you, it just can't reach you. It's the same as standing behind a wall. Except this spot is convenient, because the luxons can't reach you either.


If you're talking about some way of actually glitching the turtles so they remain stuck, even when you no longer have aggro, then maybe to probably, yes.



Quote:
Originally Posted by chuckles79 View Post
Besides, you can AoE the spirits from below... so why all the QQ
No you can't, check the pictures on this pvx page (and its talk page).
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Old Jul 07, 2011, 09:01 PM // 21:01   #10
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Quote:
Originally Posted by Dzjudz View Post
I like turtles
What he said, if you're tanking them, no.

if you purposely bug them, yes.

If they get bugged while you're tanking them and you weren't trying to, no.
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Old Jul 08, 2011, 12:54 AM // 00:54   #11
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Originally Posted by kajusbonus View Post
Ofcourse, you are messing with the game, making it bug, same thing with Slavers bug, you get banned since you are doing something that isnt supposed to happen.
By that logic, if a carrier in JQ gets stuck and the other team refuses to cap the respective shrine, they are messing with the game and doing something that isn't supposed to happen.

Thus, if you play JQ you should expect to be banned about once every 3 games.
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Old Jul 08, 2011, 04:58 AM // 04:58   #12
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bodyblocking is perfectly acceptable in many areas of pvp (ghost caps) and pve (pullthroughs) so why would this be any different?

unless im missing something obvious.
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Old Jul 08, 2011, 06:39 AM // 06:39   #13
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Quote:
Originally Posted by coil View Post
bodyblocking is perfectly acceptable in many areas of pvp (ghost caps) and pve (pullthroughs) so why would this be any different?

unless im missing something obvious.
People can move, turtles Cant
If they get stuck, Its an easy win for us.
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Old Jul 08, 2011, 09:21 AM // 09:21   #14
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Maybe Anet should mind more fixin the buggable parts of the game instead of banning people that exploit them... This is just ridiculous...
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Old Jul 08, 2011, 10:04 AM // 10:04   #15
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It depends on what you are trying to achieve. If you simply tank the turtle, then no harm is done. If you purposely get it stuck somewhere on the map, then that would be a bannable offense.
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Old Jul 08, 2011, 06:33 PM // 18:33   #16
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Quote:
Originally Posted by kajusbonus View Post
People can move, turtles Cant
If they get stuck, Its an easy win for us.
ghostly heroes can't move either if bodyblocked and this has been present since the start of pvp (correct me if i'm wrong)
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Old Jul 08, 2011, 07:09 PM // 19:09   #17
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If the turtle is "stuck" because it wants to attack something it cannot hit, the is not a bug or exploit, its the opposing team taking advantage of terrain.

I the turtle is stuck after it's targets die/leave and it can no longer move or attack, then it is a bug and/or exploit.
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